When the bladesinger engages in the true heart of the art, when the sword whirls . Back to Main Page → 4e Homebrew → Classes, Paragon Paths, and Epic. So what spell list does that BladeSinger use? Problem I have with over like style builds is the very limited spell list. So I’m looking to create a new 4E character and had to ask from those The bladesinger, there was a thread about recently – it’s supposed to.

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I like it better than Destructive Wizardry for upping your daily powers, but neither are worth taking. The two function as daily attack powers for you.

It’s light blue because while you’ll almost certainly take it, it’s not a priority. Getting to ignore a few allies gives your daily powers much greater flexibility in targeting.

Grants access to multiple multiclasses and gives you a free multiclass feat, too. If an creature that you threaten attempts to cast defensively, you may expend a Bardic Music use and make a Perform check.

Similar Threads Masters of Blade Magic: For Eladrin, this goes up to light blue because Bladeeinger Swordmage Advance is really that good. Minor debuff on a two target attack. Rather than making it elven, simply make it so that elves go towards the class. I like Fire Shroud better, but this is ok.


The push is pretty good and you will use this every encounter.

You’re in melee and this will either keep you alive or add a significant amount of damage. The striker power of the level. An area burst 2 attack that leaves an bladesingr zone behind.

Wizard (Bladesinger), Variant – D&D Wiki

Dimensional Journey D The Arcanist” article in Dragon redefined the original wizard class as the arcanist subclass, and in the process, made a number of changes. Your dexterity should be good enough for that to be a big deal and at level 16, combat advantage should be trivially easy to get.

Wall of Force HoFL: Pseudo-leaderish in that you can give your move action to an ally. A free melee basic attack when you are charged? Originally Posted by Sol. Huge movement and several granted attacks. This is probably completely non-functional by RAW. However, Wizard Encounter powers as Dalies are not “good” They may be controller powers, but they generally aren’t good ones, because they’re designed to be Encounters.


Healing Surges per Day: Useless in combat and not even an effective role play power. These are considered class features, but have been listed under Bladesinger’s spellbook for brevity.


These should definitely include stuff from Weapon Focus and Weapon Specialization lines. It’s proactive, instead of reactive, and it never guarantees that an attack will miss, which makes it too weak for a daily power. Lashing Flail gives you the slide you need on all your basic attacks. Or maybe a bonus blaesinger acrobatics skills. First, an important caveat: If not, it’s completely worthless.

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A bladesinger gains 5 hit bladesingrr per level. A fantastic reason to use a flail, although it’s really the only one. Fighter, Rogue and Swordmage paths are currently rated.

Lightning Ring as a daily power, only less damage on the punishment.

It’s martial, so that’s a plus. That power is now stored and available for your use at a bladesiner time. A potentially very large bonus to damage rolls against bloodied targets if you went CHA-based. If you had to choose to start the day with either Dailies or Encounters, what would you choose?