Planetstrike, “a game of glorious invasions and desperate last stands” the long- awaited expansion to 40K that has had players drooling in anticipation since. Myself and a couple friends are gonna try a planetstrike game this coming week Warhammer 40k is a franchise created by Games Workshop. In a game of Planetstrike, the players take on specific roles – one player is the attacker, attempting to wrest control of a planet, and the other is the defender, who.

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Many of the strongholds used in a Planetsrike are several thousand years old, and have changed hands time and time again The idea behind Planetstrike is to represent the invasion re-claiming? I recommend playing between 2k and in Planetstrike, depending on your collection, available time etc.

In general the attacker has a hard road early to mid-game with the defender gaining the advantage of position, and formidable defenses, but it is the defender who will start the sweating late game. They receive this ability because they are Jump Infantry. I had points of Tau, my teammate had points of ad-mech. Fluff and Painting Section Next up a large section covers many famous invasions of the 40th Millenium, covering every race out there.

It is aimed at players who have played plenty of basic games and want to try something different. In that case I would go 2: Fail to bring enough Craters – innocuous sounding, but you may find you need at least twenty before the game is over – and you’d hate to lose out on a cover save because you ran out, and forgot until the turn after you agreed to treat it as one anyway.

Search anything and hit enter. There are literally thousands of ways to play, and none of them are ‘wrong’. It’s not cheating, per se, but it’s pretty bad form.

The expanded FoC obviously lends itself to larger games. He destroyed all the turrets too. Meet-up for games X-post.



You’ll want to set up an awesome defense line to rival Helm’s Deep, or the Emperor’s Palace, just because it looks amazing, and obviously this makes it harder for smaller armies to achieve their mission, if it happens to be Planetfall. We got destroyed turn 1. Planetstrike goes Digital Larry Vela September 10, Objectives may be claimed by the attacker with only a single surviving model, and every squad counts as scoring, so the attacker must not only be prepared, but thorough with his firepower.

How was your experience playing planetstrike and were you using the chapter approved missions?

This subreddit for anything and everything related to Warhammer 40k. Remember than any squads taking a wound will have to take a pinning test too! December 29th — Imperial Knights Dethroned. In the same vein as Cities of Death, the book mainly covers large attacker-defender style missions, instead of the balanced missions with no predefined roles we get in the standard rulebook. If you ever have to plan a invasion it is best to land where there is no opposition, assaulting dig in fortification tends to need 10 attacking troops to every 1 defending solder see D-day landings in WWII.

40k Planetstrike for WH40k 7th Ed –

Planetstrike provides players with a host of new rules for bringing the chaos and carnage of planetary invasions to the Warhammer 40, tabletop. Obviously, it benefits you – but it’s not fluffy, it’s not fair, and it’s actually not true. The main one is that you can get in to assault very quickly. Dawn of War Trade your minis Miniswap Podcasts: The rules are clean, and work with the core rulebook well. Search anything and hit enter. Force organization chart In Planetstrike, the defenders has to have one HQ and two troops choices as a minimum, but you can have up to three HQ, eight troop choices, and up to six heavy support choices.

In Planetstrike the attackers have plenty of tools to help. Page 13 of the Planetstrike book states “a Space Marine Assault Squad could both shoot its bolt pistols and launch an assault the turn it enters play. Finally we hit the obligatory crazy color battle plates chock full of pretty pics. Summary On balance, Planetstrike is a good bargain for the price, with the terrain sets being even better. The ruleset dovetails nicely into the existing rulebook with little to no hickups, and the expansion of the game to include such common 40th Millenium themes as bastions, fortified lines, and the like will only enhance the dark-gothic look of your tabletops.


Become a Redditor and subscribe to one of thousands of communities. Even a single surviving model can be the difference between victory and the firing squad, so bring more craters! There are 48 Stratagems, most of which are good. Warhammer 40k WH40k 7th Edition.

The fate of worlds is yours for the taking! Finally, it speeds the game up, since your strategy will be more coordinated. There should 440k no difficulty, though, in playing points without recourse to the Apocalypse rules – a nice change from regular 40K, where the missions do not work as planetsteike beyond points.

Planetstrike as Defender The first thing that you have to realise as a defender is that the enemy can come in from any edge, 4k even deep strike in to the middle of the table. Content Breakdown Planetstrike Rules: The book goes on to cover the placement of objectives, how forces arrive on-table, and the attackers and defenders goals and objectives.

I had a single commander left after attackers turn 1. Both supplements are broadly similar, and you will find the strategem sections to be blurred reflections of each other. This is no different to Daemons.